Friday, October 26, 2012

Marine Corps Combat Fitness Test Events Described In Detail

By John Canfield


Movement to Contact is an 880 yard sprint with camouflage utility trousers, blouse, and boots. The goal here is to finish as fast as you're able to. It's a sprint, which means you should maximize your effort the whole time. Make sure you remember that you receive a 5-minute rest right after this portion, so give it all of your energy and effort.

For the Ammunition lift, you have 2 minutes to accomplish the greatest number of ammo can lifts as you possibly can. You need to lift a 30-pound ammunition can above your head from shoulder height. The elbows must lock out at the very top. The starting off position for the AL is with the ammo can laterally at shoulder height held with both of your hands, hand grip facing away from you. The correct raising method is head up, upper body elevated and lower back contour preserved. Legs and feet remain shoulder-width apart or staggered in a basic-warrior stance position. You're encouraged to make use of the quads during the lift. This will offer momentum in addition to added strength, helping to make the lift more effortless by spreading the work load across a mixture of muscle groups, rather then simply using your arms. You will get another 5-minute rest after this event so make sure you give it your complete energy and effort again.

The Maneuver Under Fire is a 300 yard shuttle run containing a wide range of combat-related tasks, to include crawls, buddy drags/carries, ammunition resupply, grenade toss and agility sprinting. You start out in the prone position at the starting line. You'll get up and sprint 25 yards, do a j-hook or half turn around a cone or some other object, then drop down and crawl for 10 yards. During the high crawl, you will need to maintain contact with the ground with your arms, knees, and body. Then you will raise up to a modified high crawl for the next 15 yards. In the modified high crawl, your chest area does not have to maintain contact with the ground. Just palms, knees, and feet must contact the ground. At the 50 yard line, you are going to work through numerous cones placed in a angled pattern. The turn-around position is at the 75 yard line.

Here you will take a simulated casualty and conduct a buddy haul to the 65 yard line, whilst negotiating the cones. To attempt the buddy drag, you are going to grasp directly below and through the arms of the casualty and acquire a solid grasp on both forearms. At the 65 yard line, you'll lift up the victim up in to a fireman's carry and transfer them all the way back to the start line.

Once at the start line, you place the victim on the ground, turn about, receive two 30-pound ammo cans and rush them back to the 75 yard line. At the 75 yard line, you drop the ammo cans, and grab a grenade. You throw the grenade to the radius placed 15 meters out. Right after the grenade toss, you drop down and complete 3 push-ups. If your grenade lands in the circle, you'll get 5 seconds deducted from the final score for the Maneuver Under Fire.. When your grenade lands outside of the circle, you receive five seconds additional. If your grenade lands in the grenade pit zone, but rolls out, the throw is recognized as a hit. If it lands outside the radius, but goes in, it counts as a miss. Following push ups, you pick up the ammo containers and sprint back to the start/finish line.




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